


#KIRBY PHOTO DOJO CODE#
Cheat Code Central described it as being of fair quality, describing the photo-taking function as being very intuitive, and that anyone looking for a serious fighter will be disappointed. NGamer was less thrilled with the product, describing it as being a throwaway title, though a funny one. Nintendo Life described its versatility and use of the DSi's functions as being superb, and all of its features are enough for them to forgive the lack of gameplay modes and simplicity. Official Nintendo Magazine UK described it as "daft, clever, simple and cheap", adding that they want to see more DSiWare titles that are like that. Despite complaints over the lack of Wireless Play in multiplayer, thought the game contained "rich possibilities for. IGN praised it as being a "wonderfully simple, engaging, and absolutely hilarious experience", though bemoaning the fact that players cannot share their creations. It holds an aggregate score of 72/100 and 73.20% at Metacritic and GameRankings respectively. Since its release, Photo Dojo has received mixed reviews. Afterwards, a score and grade are given based the time it took to defeat 100 enemies and remaining health and a bonus track is unlocked. If the player can defeat 100 enemies in single-player mode, then the credits will roll featuring the main player walking across the background, while listening to the fighter's following recorded sounds: punch, kick, taunt, and Desperation Move, and then all the fighters' starting sounds. The desperation attack is very powerful, but can only be used once. When a player is low on health, the icon is replaced with "Desperation Move". This does not do any damage or healing but just plays a recorded sound. A player can taunt by touching the touch screen button "Taunt your enemy". The special and desperation attacks vary based on the character's fighting style. Each character has three special attacks - an energy ball, a special attack, and a desperation attack. In single-player mode, the player takes on 100 weaker fighters in waves. mode, two players fight against each other, one using the d-pad and the L trigger, the other using the face buttons and the R trigger.

Once these are all set up, players can then either choose to play vs. After completing a character, a background image must be taken using the outside camera for the fighters to fight on. Afterward, players must enter their names and their fighting style. Once the pictures have all been taken, players must make 10 audio recordings for certain poses. If the pictures are being taken by another person, the pictures are taken by the outside camera. If a person is taking pictures of themselves, they must set the DSi up by itself on a flat surface and pose for the photos from a distance for certain photos using the inner camera. One of the pictures involves taking a picture of an object to be a fire ball or another kind of projectile. This is accomplished by taking 13 pictures of the person, including a profile picture, attack poses, a taunt, and others. Before players can play the game, a fighter has to be made.
